Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Assassin

Notices

Reply
 
Thread Tools Display Modes
Old Apr 17, 2006, 03:35 AM // 03:35   #221
"I love reading trash!"
 
Swampgirl Inez's Avatar
 
Join Date: May 2005
Location: Home Again
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Ira Blinks
oh dont get me started on whole anime child porn issue... thats just sick

Actually, I suggest none of you get near that topic.

1. That a completely off-topic subject from this thread.
2. This is a GW forum, not anime.
3. It has the potential for serious flamebait.

Each one of them a reason to close this thread.
Swampgirl Inez is offline   Reply With Quote
Old Apr 17, 2006, 03:40 AM // 03:40   #222
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default



I hope that pic's not out of line. Anyways. I made this little thing to illustrate how Guild Wars' existing female characters use a distorted, elongated proportion.

Its not a very accurate image, but you can see how elongated the torso section and legs of the guild wars characters are, even with differing body types.

This longer proportion makes the skinny assassin look even more skinny.
lyra_song is offline   Reply With Quote
Old Apr 17, 2006, 03:56 AM // 03:56   #223
Banned
 
Join Date: Feb 2006
Default

ummm i dont see anything very different... what exactly the issue again?

Edit: actually I see warrior having much longer legs, but thats it.
Ira Blinks is offline   Reply With Quote
Old Apr 17, 2006, 04:01 AM // 04:01   #224
Ascalonian Squire
 
nStrife's Avatar
 
Join Date: Feb 2006
Location: euro servers
Profession: W/
Default

nice comparison!
i remember reading that the length of anime chicks' bodies were roughly seven heads, as a guideline to sketchin em.
Ive never realized that the female warr's figure was that out of proportion - vertically moreso than the assassin!
nStrife is offline   Reply With Quote
Old Apr 17, 2006, 04:09 AM // 04:09   #225
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default

The average adult human figure is about 7 to 7.5 heads tall.

The idealized human figure is traditionally represented as being 8 heads tall.

Whats interesting is the skinny assasin actually falls within the average human proportion of 7.5 heads tall, while the warrior is 8.5
lyra_song is offline   Reply With Quote
Old Apr 17, 2006, 04:10 AM // 04:10   #226
Banned
 
Join Date: Feb 2006
Default

actually now that it has been brought up I am more concerned about back problems of GW females. They all look like their breasts are too heavy for them and they bend back too much because of it... Bent neck and horisontal position of the upper chest (above boobs) dont add to the healthy look either...
Ira Blinks is offline   Reply With Quote
Old Apr 17, 2006, 04:15 AM // 04:15   #227
Ascalonian Squire
 
nStrife's Avatar
 
Join Date: Feb 2006
Location: euro servers
Profession: W/
Default

lol the same could be said for male warriors =S
nStrife is offline   Reply With Quote
Old Apr 17, 2006, 10:17 AM // 10:17   #228
Wilds Pathfinder
 
Rex the Unloving's Avatar
 
Join Date: Mar 2006
Location: California, U.S
Profession: N/
Default

well male monks are stumpy
Rex the Unloving is offline   Reply With Quote
Old Apr 17, 2006, 11:22 AM // 11:22   #229
Krytan Explorer
 
bulletsmile's Avatar
 
Join Date: Jan 2006
Location: I live in Konglevegen
Profession: N/
Default

well a human body should cover the lenght of 8 human heads, as you can see the warrior does, but you must not forget that when you are comparing body lenght you must cut away the hair, shoes etc....

anyway they could have some kind of a body size menu, when creating your char you could choose more detailed how your char's bocy is, like a tiny little warrior or a large bulky one
bulletsmile is offline   Reply With Quote
Old Apr 17, 2006, 01:25 PM // 13:25   #230
Forge Runner
 
Vahn Roi's Avatar
 
Join Date: Apr 2006
Guild: [HiDE]
Default

I would like the option to modify age as well. I want an old shriveled up skinny warrior that is app. 4 heads tall and weilds a double headed hammer.
Vahn Roi is offline   Reply With Quote
Old Apr 17, 2006, 07:35 PM // 19:35   #231
Wilds Pathfinder
 
Join Date: Aug 2005
Guild: SMS
Profession: E/Me
Default

Quote:
Originally Posted by generik
Actually no.. right now there are only like say 16 faces to choose from, and a similarly numbered amount of hair styles, and same for skin colour.

Sounds like a lot of storage requirements right?

Wrong.

They can use freaking 5 bits to represent your face, another 5 bits for the skin colour, etc.. your entire character right now can be expressed in little more than the storage requirements of an integer (4 bytes)

Suddenly makes your argument moot doesn't it?
It wasn't really an argument (I wasn't trying to prove anything), but...

There are now (approximately - for the sake of argument I just made these numbers up) 16 faces, 16 hairstyles, 8 hair colours and 8 skin tones. Not really, but bear with me. Storing each piece of data as a two-bit string, that's an eight-digit number to express each character. One byte.

With a dynamic creation system, a la Sims, you end up with thousands of possibilities for the models. The resulting number would be greater than our present number of possibilities, no? So you'd end up with longer strings to store, leaving the required storage space much greater.

Much greater doesn't mean big, though. I never said it took lots of space - at least, I hadn't thought I had. My mind was drifting. . I just said it would take more space.
Cjlr is offline   Reply With Quote
Old Apr 17, 2006, 09:59 PM // 21:59   #232
Lion's Arch Merchant
 
Join Date: Jul 2005
Guild: team love [kiSu]
Profession: W/
Default

that video that magnus posted is possibly the funniest thing ive ever seen
j_unit66 is offline   Reply With Quote
Old Apr 17, 2006, 11:00 PM // 23:00   #233
Ascalonian Squire
 
Join Date: Apr 2006
Guild: Armour of the Republic
Profession: N/W
Default

I know I'm a little late, but... ETNA!! <3
(iirc, she was pretty good with a gun as well... possibly not as much as a spear, though)

Gabe's 'Sin is way skinnier than the one we're arguing about... but I think they both look great!
Morgana is offline   Reply With Quote
Old Apr 18, 2006, 07:04 AM // 07:04   #234
Frost Gate Guardian
 
Join Date: May 2005
Default

The Laughing Man!
XeNoGeArZ is offline   Reply With Quote
Old Apr 18, 2006, 07:08 AM // 07:08   #235
Furnace Stoker
 
EternalTempest's Avatar
 
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
Default

Quote:
Originally Posted by XeNoGeArZ
The Laughing Man!
Was thinking the same things on teh pic. How perfect.

The ones that bother me are the npc female fighters of Tomb of the Anicent Kings...
EternalTempest is offline   Reply With Quote
Old Apr 18, 2006, 07:29 AM // 07:29   #236
Desert Nomad
 
Thallandor's Avatar
 
Join Date: May 2005
Location: Singapore
Guild: Seers of Serpents [SoS]
Profession: R/
Default

Quote:
Originally Posted by Vahn Roi
I would like the option to modify age as well. I want an old shriveled up skinny warrior that is app. 4 heads tall and weilds a double headed hammer.
I want to play an old male Elementist and dont forget the pointy hat as well and dull robes
Thallandor is offline   Reply With Quote
Old Apr 18, 2006, 09:16 AM // 09:16   #237
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Default

Quote:
Originally Posted by Cjlr
The problem with having a Sims-style character creation system is the massive amount of resources it would take.
I'm not sure that's true. Everquest 2 uses a system where you use sliders to change facial/body metrics, and GW could do the same. The character creation was the one thing EQ2 does better than GW, IMO.
Numa Pompilius is offline   Reply With Quote
Old Apr 18, 2006, 09:38 AM // 09:38   #238
Ascalonian Squire
 
Laylooh Cheyenne's Avatar
 
Join Date: Nov 2005
Location: insanity ward
Guild: The Boogie Men
Profession: N/Mo
Default

lets not blame anet for this,its all NCSOFTS fault for the way the female characters look... see:
http://lineage2.ogaming.com/data/1308~DarkElf.php
thats another game ncsoft fiddles with.
Laylooh Cheyenne is offline   Reply With Quote
Old Apr 18, 2006, 11:34 AM // 11:34   #239
Grotto Attendant
 
Mordakai's Avatar
 
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
Default

Quote:
Originally Posted by Laylooh Cheyenne
lets not blame anet for this,its all NCSOFTS fault for the way the female characters look... see:
http://lineage2.ogaming.com/data/1308~DarkElf.php
thats another game ncsoft fiddles with.
OMG! She's hot!

seriously, it's not NCsoft designing characters. I think the "blame" (if there is someone to blame), comes from the whole male-dominated fantasy genre. From the enticing "babes in chainmail" pics on Dragon magazine, to Dark Elves in Warhammer - sex sells!
Mordakai is offline   Reply With Quote
Old Apr 18, 2006, 11:54 AM // 11:54   #240
Hell's Protector
 
lyra_song's Avatar
 
Join Date: Oct 2005
Profession: R/Mo
Default

Quote:
Originally Posted by Mordakai
OMG! She's hot!

seriously, it's not NCsoft designing characters. I think the "blame" (if there is someone to blame), comes from the whole male-dominated fantasy genre. From the enticing "babes in chainmail" pics on Dragon magazine, to Dark Elves in Warhammer - sex sells!
NCsoft is a just a publisher to Guild Wars, whereas they had direct hand with Lineage II.

BTW: even the male dark elves wear thongs, so...dont be so hasty ;P
lyra_song is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:16 PM // 16:16.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("